Ian Bogost

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Ian Bogost

Biography

From Wikipedia, the free encyclopedia. Ian Bogost is a video game designer, critic and researcher. He is a professor at the Georgia Institute of Technology and a founding partner at Persuasive Games. His research and writing consider video games as an expressive medium, and his creative practice focuses on games about social and political issues, including airport security, consumer debt, disaffected workers, the petroleum industry, suburban errands, pandemic flu and tort reform. He is the author of Unit Operations: An Approach to Videogame Criticism and Persuasive Games: The Expressive Power of Videogames as well as the co-author of Racing...

Acting

2008

Playing Columbine

as Self - Game Designer, Professor

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